Loopbox Changer |  |
Changes what the loopbox is playing to the loop it displays. Just place the loopbox in the white aura. |
Audio Receiver |  |
Activates when only the displayed types of loopboxes are within is audiosphere. |
Loopbox |  |
Plays a loop. Its volume can be turned down or up by interacting with it. It can shatter fragile glasses. |
Battery |  |
A battery that can hold a charge level between 0-1000. |
Battery Charger |  |
Charges batteries. |
Battery Drainer |  |
Drains batteries. |
Battery Nest |  |
Activates when four batteries are placed in it whether they are charged or not. |
Circuitboard |  |
Activates when at least one blue and one orange node are connected. In addition, each pin would activate the cable attached to it. |
Fragile Glass |  |
Cracks and shatters when a loopbox comes near, even when the loopbox has its volume turned down. |
Glacier |  |
Blocks the way. Can be broken apart by thumpers, drills or cannisters. |
Drill |  |
Can break apart glaciers. Its missing parts must be found and attached first. |
Fan |  |
Activates when a vortex is nearby. |
Ferro-Base |  |
Activates when a ferro-drop floats above it. |
Ferro-Drop |  |
Flies toward ferro-bases or activated magnets, prioritizing the latter. |
Flipframe |  |
Activates when a vortex is nearby. |
Tuning Forks |  |
The receiver takes the average value of nearby tuning forks. |
Generator |  |
Activates when turned on and never deactivates. |
Heat Reveal Panel |  |
Reveals the card type it will accept when heated. Activates when the matching card is inserted. |
Heat Reveal Card |  |
Can be inserted to heat reveal panels. |
Heat Reveal Numbers |  |
Reveals a keycode when heated. |
Ice Cube |  |
Melts when heated. Can contain objects or hide buttons. |
Jigsaw Puzzle |  |
Activates when all jigsaw pieces are correctly inserted. |
Jigsaw Piece |  |
Can be inserted into jigsaw puzzles |
Black Jigsaw Puzzle |  |
Activates when all jigsaw pieces are correctly inserted. The black jigsaw pieces can be found within the arctic prefabs. |
Black Jigsaw Piece |  |
Parts of the final puzzle in the game. |
Memory Wave Converter |  |
Converts Failbot memory drives to waves. The wave immediately flies to the depositing player. |
Keypad |  |
Activates when the keycode is entered correctly. |
Launcher |  |
Launches objects forward. |
Crate |  |
Blocks the way or hides buttons. Can be destroyed with saw blades. |
Laser Source |  |
Fires two lasers, blue and orange. |
Concave Lens |  |
Diverges the laser beams. |
Convex Lens |  |
Converges the laser beams. |
Laser Receiver |  |
Activates when the lasers are centered on the correct receivers. |
Magnet |  |
Draws ferro-drops when activated. |
Movie Projector |  |
Would play the movie in the inserted reel. |
Movie Reel |  |
Can be placed in a movie projector. |
Moving Base |  |
Can be connected to Sleet by pressing its movement button. While connected, it would move where Sleet is looking. Can be disconnect by interacting again. Its top can be elevated or rotated using the buttons on it. |
Mystery Number Display |  |
A five digit code that can be entered to a mystery number input on the same level. Requires *a second pair of eyes* to see. |
Mystery Number Input |  |
Where you enter the mystery numbers found in the same level. When correctly entered, it activates and remains that way. |
Mystery Number Detector |  |
Detects the mystery number display and input locations. It can display hidden mystery numbers. |
Mystery Detector Panel |  |
Where mystery number detectors can be picked up. It has a reset button that calls back the detector. |
Optical Receiver |  |
Activates when a laser stream touches it. |
Optical Receiver (Large) |  |
Like optical receivers but bigger. |
Oyster Container |  |
Can contain objects. Can be opened with a saw blade. |
Floating Platform |  |
Periodically floats up and down or simply floats above. |
Socket |  |
Activates when there is a Tesla coil within its range. |
Point B |  |
Can be activated to teleport objects from Point As. |
Mass Scale |  |
Measures the total mass of the objects placed on its panel. |
Toy Recycler |  |
Activates when the required object is deposited. |
Rotating Base |  |
Rotates the attached object when activated. |
Thermometer |  |
Activates when heated. |
Failbot Switch |  |
Activates when the shown types of Failbots in its vicinity are defeated. |
Terminal |  |
Activates when the wagon reaches it. |
Weatherwane |  |
Activates when a vortex is nearby. |
Piston |  |
Simple pistons that extend and retract periodically. |
Panner |  |
Goes back and forth on its rail, carrying the attached objects. |
Rotator |  |
Rotates its top and the objects attached to it. |
Bidirectional Rotator |  |
Similar to rotators, but their direction can be changed by interacting with them. |
Circuitboard Part |  |
Activates when the blue dots are connected. Blue lines are active. |
Map |  |
Helps you track your location in large mazes. |
Deployable Target |  |
Deployables can latch onto these regardless of their orientation. |
Mirroring Sliding Squares |  |
Sliding square puzzles mirroring another one close by. |
Radial Circuit |  |
Radial circuits that can be activated by rotating circuit wheels. |
Quarter Lock |  |
Locks that block moving platforms. They are usually connected to overlap detectors. |
Overlap Detector |  |
Detectors that activate when a moving platform overlaps. |
Circuitry Node |  |
Redirects flow to other nodes or objects. |
Optional Conversation UI |  |
Optional conversations that can be interacted at any time. |
Hex Panels |  |
Intersecting circles of six panels. Solve by matching the colours to the sides. |
Liquid Level Cylinder |  |
Tubes that can be filled with green goo. THey are solved when the exact amount of goo is inside. |
Rotating Plates |  |
Six direction rotation controlled by smaller interfaces scattered nearby. |
Sliding Squares |  |
Very simplistic square sliding puzzle. Can be interacted directly or via the UI interface. |
Spline Tube Director |  |
Redirects balls to connected tubes. |
Spline Tube |  |
Tubes that carry particular objects around. |
Permeable Wall |  |
Walls that open up when powered. |